Do less features, but do them well. Even if its less marketable, satisfied users will spread the word and will be more loyal customers.
Paul Grice’s (1967) Cooperative Principles for Conversation:
- Quantity
- Quality
- Relevance
- Manner
Respect Physical Effort
- Treat Clicks as Sacred
- Remember Where they put things (& where they were)
- Remember What They Told You
- Stick with a Mode
Respect Mental Effort
- Use Visual Elements Sparingly
- Make Common Tasks Visible; Hide Infrequent ones
- Give Feedback; Show Signs of Progress
- Keep Preferences to a Minimum; Give Smart Defaults
- Follow Conventions (Even if they’ren’t your ideal design)
- Look for Widgetless Features
Be Helpful
- Offer Sufficient Information Early & in Context; Prevent Errors
- Solve Problems; Don’t Complain or Pass the Buck
- Be Predictable
- Request & Offer Only Relevant Info; Don’t Mislead
- Explain in Plain Language
- Avoid Jargon
- Don’t Blame the User
- Indicate Consequences of Options
- Use Common Sense
taken from: Isaacs, Ellen et. all. “Designing from Both Sides of the Screen”
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August 1st, 2010 → 3:59 pm
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